T
The Daily Insight

How much money did gta 4 make

Author

Mia Tucker

Published Mar 13, 2026

How Much Money did Gta 4 Make? Posted in gta | 2022-03-15 Grand Theft Auto IV Within twenty-four hours of its release, Grand Theft Auto IV sold over 3.6 million copies, equating to approximately $310 million in revenue.

There are other answers below:

GTAIV breaks records, $500 million first week sales. Posted May 7th 2008 10:45AM by Dustin Burg. Holy record breaking Grand Theft Auto IV sales Rockstar! We knew GTAIV would be a sales behemoth, but never did we think it would rack up hundreds of million dollars in sales its first week on U.S. shelves.

The budget climbed to over US$100 million, making it one of the most expensive video games to develop . It was released for the PlayStation 3 and Xbox 360 consoles in April 2008, and for Microsoft Windows in December. Upon release, the game received critical acclaim, with praise particularly directed at the narrative and open-world design.

How much money has GTA V made 2021? According to numbers provided by Take-Two Interactive, the Grand Theft Auto franchise has made $6.468 billion in revenues as of Fiscal Year 2021 (bear in mind this is total GTA revenues, not just GTA V, but most of if is from GTA V).

Money in GTA San Andreas.. While the money system is largely unchanged from the last installment, Grand Theft Auto: San Andreas expanded on the number of options to earn money and spend it, by introducing a variety of new sub-missions, establishments where players may purchase food or clothes, vehicle customisation and gambling. Monetary pickups in gang turf …

That year the entire global music industry was reportedly making an average of $1.4 billion a month but in just three days GTA V had already soared beyond the $1 billion mark.

Its sales were boosted with the subsequent release of GTA: Online, which at its peak, reportedly raked in nearly upwards of $600,000 for Rockstar Games in micro-transactions alone. (Image Courtesy…

An exciting study by NetBet looked through years of sales data and found that GTA 5 makes roughly $911 million a year. In the same survey, GTA 5 …

We don’t have raw figures on how much GTA Online or GTA V earned digitally in April, but the game managed to make over $500 million in microtransactions in 2019 alone, and total mTX revenues were…

The game earned $400 million in sales in its first 24 hours. At the time, that made it the biggest entertainment launch ever. The video game grossed over $1 billion worldwide in its first 16 days. According to Activision, that put it ahead of even the blockbuster hit Avatar.

The game has sold 29.4 million copies total for revenue of $1.176 billion. The game made half of that money in the first 24 hours after its release. That made it the #1 entertainment release ever at the time.

Related Questions

How much did Grand Theft Auto 4 make in sales?

Upon release, the game received critical acclaim, with praise particularly directed at the narrative and open-world design. Grand Theft Auto IV broke industry sales records and became the fastest-selling entertainment product in history at the time, earning US$310 million in its first day and US$500 million in its first week.

How much money has GTA 5 made so far?

GTA 5 is third on the list of the best-selling video games of all time, only behind Minecraft and Tetris. Reports from Business Insider suggest that Rockstar Games made upwards of $6 billion from GTA 5, selling more than 110 million copies. Rate this article!

How to get money in Grand Theft Auto 4?

Also like in GTA Vice City, the player is able to obtain small amounts of cash by smashing parking meters with a vehicle or weapon. Money in GTA IV. A bundle of 100 dollar bills. The core of the money system is unchanged in Grand Theft Auto IV.

How much did GTA 5 make in the first 24 hours?

The game reportedly made $11.21 million in the first 24 hours of its release. Its sales were boosted with the subsequent release of GTA: Online, which at its peak, reportedly raked in nearly upwards of $600,000 for Rockstar Games in micro-transactions alone.