How to make a mario kart wii custom track
Mia Kelly
Published Feb 14, 2026
A tutorial that will be split up over several parts on how to make a Mario Kart Wii custom track.If you have any questions ask me in the comments and I’ll do…
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Mario Kart Wii uses SZS files to store track data; all of the original tracks can be found and extracted from the game’s ISO using a program such as WiiScrubber or Wiimms ISO Tools. You will mainly be working with the following files when creating a custom track; they are all required for your track to load and work. Your SZS
This video was just a quickie and meant to be fast… imagine how long it would take to do a full thing? X)Edit: Watch a NEW (2015-2016) full length tutorial…
Today I will show you how to add custom music to MKWii. First thing is first, you need two programs and a WAV Audio file, the programs you need are Audacity for Audio editing, and BrawlBox and-or BrawlCrate. Now get your WAV file, open up Audacity, and set the HZ on the bottom left screen to 32000, this is so that it won’t cut out in game.
I was expecting more normal tracks, and less propaganda. Some tracks abuses heavily the color black and purple. The next thing I was expecting was a track based on Green Day and Simple Plan songs So I want to make my own custom tracks. Looking on YouTube, I found some that uses Sketch-something in order to model the tracks.
A custom track distribution is a collection of custom tracks, typically replacing the original 32 Mario Kart Wii tracks with different, user-created tracks. Custom track distributions may also change other aspects of the game, such as menu colors, icons, in-game text, and fonts. Some distributions only include texture hacks or custom characters, or may add them in addition to …
You’ll also be prompt if you want to translate custom tracks and if you want to reorder, select yes or no and press enter. Now, you will have to select the output format, select wbfs if you want to save disc space or iso if you prefer the traditional one and press enter.
The custom track wiki tells absolutely everything you need to make a custom track. Is there something specific you don’t understand? You make the model in Sketch Up, and export that as an obj file. That obj file converts to BRRES with the BRRES editor. The BRRES contains only visuals, it has no solidity. …
Go ahead and save it as a max file. Vertex colors may not appear but don’t worry, they should still be there. continue to the section in Part 3 that explains the second bake map to make these a texture. Mario Kart Wii These are quite simple and yes you can do the same for custom tracks of this game. Getting files
The Homebrew Channel and Riivolution will begin to download on your Wii or Wii U system. Ignore the code popping up on the screen, and wait until it is done downloading. When the download is complete, eject the SD Card from your Wii and put it into your computer. Google CTGP Revolution and click download.